AoeStats
← McFly

Baltic

510800032Analyzed
4v4 RM · 9h ago on Oct 2, 2026· 51m 23s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Spanish · Taiwan
978
+16
🇺🇸 Japanese · United States
930
+18
🇨🇳 Mongols · China
926
+18
🇦🇷 Poles · Argentina
895
+18
994
-19
🇨🇦 Varangians · Canada
961
-17
🇪🇸 Vikings · Spain
950
-17
🇦🇷 Tatars · Argentina
948
-17
Player eAPM Actions Feudal Castle Imperial Opening
53 2,739 11:49 16:52 30:06 ⛏ Fish Boom FC
33 1,683 10:59 17:01 29:22 ⛏ Fish Boom FC
22 1,107 10:32 17:31 35:23 ⛏ Fast Castle
21 1,057 14:22 22:26 42:14 ⚔ Fish Boom into M@A into Fire Galleys FC into Skirms
21 1,097 12:35 17:52 33:29 ⛏ Fish Boom FC
19 1,002 11:59 15:59 33:53 ⛏ Fast Castle
18 911 15:13 20:35 32:28 ⛏ Fish Boom FC
18 924 14:34 19:56 35:32 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,580 29,090 17,975 1,875 76,520 81,797
28,485 17,755 14,255 3,600 64,095 65,900
26,685 20,975 14,320 1,700 63,680 81,134
27,980 10,573 12,135 4,095 54,783 72,807
18,025 18,945 15,950 1,840 54,760 65,908
18,955 18,720 12,880 3,550 54,105 64,036
12,445 12,020 4,240 1,255 29,960 36,638
7,395 12,617 2,960 950 23,922 35,910
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.