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African Clearing

510701095Analyzed
4v4 RM · 9h ago on Oct 2, 2026· 34m 22s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Italians · India
1684
+5
🇭🇰 Danes · Hong Kong SAR China
1594
+7
🇳🇱 Mongols · Netherlands
1554
+8
🇨🇳 Japanese · China
1404
+13
🇧🇷 Berbers · Brazil
1423
-11
🇦🇺 Dravidians · Australia
1380
-8
🇨🇳 Berbers · China
1349
-7
🇨🇴 Mongols · Colombia
1335
-7
Player eAPM Actions Feudal Castle Imperial Opening
60 2,061 14:23 18:18 — ⛏ Fast Castle
46 1,597 15:01 18:38 — ⛏ Fish Boom FC
41 1,400 13:36 17:21 — ⛏ Fast Castle
40 1,368 12:48 16:54 — ⛏ Fast Castle
32 1,114 12:53 16:46 — ⛏ Fast Castle
32 1,085 12:16 27:25 — ⚔ Drush into Towers into Archers
27 912 11:51 — — ⚔ M@A into Towers
27 931 13:42 25:25 — ⚔ Fish Boom into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
11,075 8,963 3,125 1,825 24,988 27,793
7,040 6,435 4,640 4,200 22,315 22,014
6,950 10,870 4,040 315 22,175 23,358
10,935 6,039 2,200 1,170 20,344 21,099
6,150 5,345 2,495 1,600 15,590 17,316
7,560 5,834 570 400 14,364 15,869
6,555 3,786 1,085 735 12,161 14,319
6,475 4,489 650 360 11,974 13,375
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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