AoeStats
← Sir bacardi

African Clearing

510622080Analyzed
4v4 RM · 2d ago on Oct 1, 2026· 61m 48s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Lithuanians · Spain
1127
+15
🇧🇷 Huns · Brazil
1117
+15
🇨🇱 Hindustanis · Chile
1082
+18
🇲🇽 Spanish · Mexico
1077
+17
🇺🇸 Spanish · United States
1124
-17
🇨🇴 Romans · Colombia
1113
-17
🇵🇱 Varangians · Poland
1100
-16
🇷🇺 Poles · Russia
1076
-15
Player eAPM Actions Feudal Castle Imperial Opening
54 3,360 12:19 30:40 — ⚔ Scouts into Archers
47 2,919 12:22 17:50 44:16 ⛏ Fast Castle
30 1,869 13:18 17:04 37:30 ⛏ Fast Castle
26 1,609 15:18 18:49 40:40 ⛏ Fast Castle
25 1,516 13:57 24:27 46:13
20 1,261 14:58 20:58 36:42 ⛏ Fast Castle
20 1,225 15:15 20:41 34:37 ⛏ Fast Castle
16 994 14:21 23:04 43:34 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
36,100 20,718 19,425 5,125 81,368 92,762
32,940 11,991 17,590 2,720 65,241 71,122
22,185 22,640 11,810 2,170 58,805 83,480
23,085 8,440 11,875 1,665 45,065 53,537
21,145 9,461 11,720 950 43,276 45,706
13,975 13,689 7,890 1,580 37,134 39,154
13,895 8,932 5,895 2,450 31,172 35,428
10,455 9,398 7,085 425 27,363 33,842
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.