Glade
510580985Analyzed1v1 RM
·
14h ago on Oct 1, 2026·
69m 39s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
coolbeans's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 10,626 analysed 1v1 players on Glade.
coolbeans
D
Feudal Age
10:52
vs 10:39
btm 43%
Castle Age
27:18
vs 19:46
btm 5%
Imperial Age
47:11
vs 35:06
btm 4%
eAPM
26
vs 30
btm 39%
First military
11:57
vs 13:28
top 40%
▼
Slow Castle Age at 27:18 — slower than 95% of analysed players on Glade
▼
Slow Imperial Age at 47:11 — slower than 96% of analysed players on Glade
▼
Town centers idle 12:00 of the first 27:18 — keep villagers queued
GenGaiusMarius
D
Feudal Age
17:50
vs 10:39
btm 1%
Castle Age
32:53
vs 19:46
btm 1%
Imperial Age
53:57
vs 35:06
btm 1%
eAPM
23
vs 30
btm 31%
First military
39:01
vs 13:28
btm 0%
▼
Slow Feudal Age at 17:50 — slower than 99% of analysed players on Glade
▼
Slow Castle Age at 32:53 — slower than 99% of analysed players on Glade
▼
Slow Imperial Age at 53:57 — slower than 99% of analysed players on Glade
▼
First military only at 39:01 (Monk) — later than 100% of analysed players on Glade
▼
Town centers idle 36:01 of the first 32:53 — keep villagers queued