Arabia
507823948Analyzed2v2 RM
·
12d ago on Sep 19, 2026·
57m 35s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Ähmsel
241 units ordered
Knight91
Pikeman67
Leitis26
Spearman22
Crossbowman16
Monk5
Militia4
Scout Cavalry3
Archer3
Skirmisher3
Man-at-Arms1
First military 11:27 — Militia
Dr. Robinski
128 units ordered
Longbowman28
Archer27
Spearman17
Crossbowman12
Petard10
Knight10
Militia9
Long Swordsman9
Skirmisher4
Man-at-Arms2
First military 14:56 — Militia
mackay86
126 units ordered
Ghulam83
Camel Scout38
Monk3
Trebuchet2
First military 29:37 — Monk
Sunrise
155 units ordered
Jaguar Warrior53
Eagle Scout42
Elite Skirmisher23
Skirmisher22
Trebuchet9
Militia4
Monk2
First military 14:04 — Eagle Scout
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Ähmsel’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9
Dr. Robinski’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
mackay86’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Spearman
+12
Camel Rider
+5
beaten by
Eagle Scout
+8
Scout Cavalry
+6
Sunrise’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1
beaten by
Skirmisher
+3