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African Clearing

510414232Analyzed
4v4 RM · 13h ago on Sep 30, 2026· 52m 58s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇪 Lithuanians · Peru
1071
+12
🇨🇴 Khmer · Colombia
1022
+13
🇨🇳 Varangians · China
1005
+14
🇺🇸 Saracens · United States
895
+18
🇸🇰 Berbers · Slovakia
1084
-19
🇧🇷 Hindustanis · Brazil
936
-13
🇹🇷 Turks · Türkiye
924
-13
🇦🇷 Persians · Argentina
914
-12
Player eAPM Actions Feudal Castle Imperial Opening
39 2,074 15:39 19:51 39:44 ⛏ Fish Boom FC
38 1,998 13:52 21:34 43:46 ⚔ Scouts FC
29 1,547 14:43 25:50 41:42 ⚔ Drush into Fish Boom FC
26 1,362 15:54 19:36 45:30 ⛏ Fast Castle
23 1,230 14:08 18:50 45:28 ⛏ Fast Castle
23 1,210 13:30 21:54 — ⛏ Fast Castle
21 1,110 12:58 21:09 — ⚔ Scout Rush
17 925 15:23 29:14 — ⚔ M@A Rush

Resources

Player Food Wood Gold Stone Spent Collected
26,200 26,180 11,400 1,500 65,280 78,469
19,570 18,785 14,320 2,600 55,275 56,113
20,155 11,360 11,000 3,550 46,065 57,259
16,105 14,900 9,235 2,145 42,385 48,664
15,440 11,135 6,635 1,775 34,985 37,663
12,800 11,380 4,565 2,005 30,750 35,386
7,800 4,815 2,045 2,250 16,910 17,912
5,705 3,326 480 105 9,616 11,705
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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