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Black Forest

510154005Analyzed
4v4 RM · 17h ago on Sep 29, 2026· 57m 43s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Saxons · Germany
1037
+15
🇬🇧 Chinese · United Kingdom
994
+17
🇫🇷 Mongols · France
982
+17
🇬🇧 Romans · United Kingdom
968
+17
🇦🇹 Ethiopians · Austria
1028
-17
🇩🇰 Bulgarians · Denmark
1022
-17
🇬🇧 Franks · United Kingdom
1014
-17
🇦🇺 Turks · Australia
981
-15
Player eAPM Actions Feudal Castle Imperial Opening
40 2,302 10:48 15:31 30:03 ⛏ Fast Castle
39 2,251 12:03 15:53 30:24 ⛏ Fast Castle
36 2,088 13:55 21:27 34:01 ⛏ Fast Castle
31 1,771 11:47 16:32 37:09 ⛏ Fast Castle
22 1,286 13:57 20:39 30:16 ⛏ Fast Castle
20 1,178 10:53 16:58 30:50 ⛏ Fast Castle
16 930 12:40 17:40 31:16 ⛏ Fast Castle
11 620 10:59 19:19 34:30 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
41,550 37,576 26,310 1,390 106,826 112,438
36,425 30,470 16,365 3,085 86,345 107,466
32,775 17,436 14,715 3,665 68,591 92,513
24,045 20,490 20,770 850 66,155 75,862
32,175 9,470 18,395 2,920 62,960 72,769
19,785 24,350 15,505 3,010 62,650 109,657
18,245 23,644 16,275 1,885 60,049 81,379
18,315 15,704 7,205 1,745 42,969 44,238
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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