Arena
510082411Analyzed2v2 RM
·
2d ago on Sep 29, 2026·
23m 1s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 531,184 analysed team-game players on Arena.
De_Profeet
D
Feudal Age
11:16
vs 10:55
btm 36%
Castle Age
21:26
vs 16:03
btm 12%
Imperial Age
—
vs 32:18
btm 0%
eAPM
21
vs 27
btm 31%
First military
10:53
vs 18:52
top 2%
▼
Slow Castle Age at 21:26 — slower than 88% of analysed players on Arena
▼
Loom never researched — one lost villager costs more
▲
Early military at 10:53 (Militia) — earlier than 98% of analysed players on Arena
BISIKLET SUREN PRAGMATIST
A
Feudal Age
10:54
vs 10:55
top 49%
Castle Age
15:10
vs 16:03
top 32%
Imperial Age
—
vs 32:18
btm 0%
eAPM
37
vs 27
top 25%
First military
12:29
vs 18:52
top 5%
▲
High eAPM (37) — top quarter of analysed players
▼
Loom never researched — one lost villager costs more
▲
Early military at 12:29 (Militia) — earlier than 95% of analysed players on Arena
▲
Town centers almost never idle — 0s across the first 15:10
ROnaLD_G4
S
Feudal Age
9:41
vs 10:55
top 8%
Castle Age
13:41
vs 16:03
top 2%
Imperial Age
—
vs 32:18
btm 0%
eAPM
45
vs 27
top 13%
First military
15:16
vs 18:52
top 16%
▲
Fast Feudal Age at 9:41 — faster than 92% of analysed players on Arena
▲
Fast Castle Age at 13:41 — faster than 98% of analysed players on Arena
▲
High eAPM (45) — top quarter of analysed players
▼
Loom never researched — one lost villager costs more
▲
Early military at 15:16 (Steppe Lancer) — earlier than 84% of analysed players on Arena
▲
Town centers almost never idle — 1s across the first 13:41
joycebb96
A
Feudal Age
10:35
vs 10:55
top 34%
Castle Age
15:23
vs 16:03
top 37%
Imperial Age
—
vs 32:18
btm 0%
eAPM
30
vs 27
top 42%
First military
15:23
vs 18:52
top 17%
▲
Early military at 15:23 (Spearman) — earlier than 83% of analysed players on Arena
▲
Town centers almost never idle — 7s across the first 15:23