AoeStats
← Shaggy

Yucatan

510753514Analyzed
4v4 RM · 1d ago on Oct 2, 2026· 69m 18s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Poles · United States
1102
+12
🇺🇸 Franks · United States
1081
+13
🇺🇸 Magyars · United States
1072
+13
🇨🇳 Turks · China
998
+18
🇧🇷 Danes · Brazil
1045
-15
🇬🇧 Huns · United Kingdom
1027
-14
🇫🇷 Tatars · France
1010
-14
🇨🇱 Britons · Chile
984
-13
Player eAPM Actions Feudal Castle Imperial Opening
42 2,906 12:14 16:20 35:40 ⛏ Fast Castle
39 2,691 11:19 24:12 37:45 ⚔ Archer Rush
37 2,562 11:21 15:41 42:41 ⚔ M@A FC
29 2,043 11:46 16:57 36:38 ⛏ Fast Castle
29 1,989 13:08 17:51 35:39 ⛏ Fast Castle
24 1,658 12:12 17:18 35:51 ⛏ Fast Castle
12 815 10:35 17:10 34:01 ⛏ Fast Castle
7 483 11:29 — — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
60,765 14,875 59,465 7,560 142,665 165,334
38,840 25,035 26,645 7,525 98,045 104,910
17,560 25,860 21,275 1,655 66,350 94,521
35,855 12,735 11,455 5,760 65,805 78,082
23,625 20,088 14,785 4,740 63,238 71,130
21,900 14,542 15,580 1,500 53,522 96,149
18,545 14,555 12,670 5,050 50,820 71,354
4,420 1,725 150 0 6,295 7,024
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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