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African Clearing

510338571Analyzed
4v4 RM · 1d ago on Sep 30, 2026· 51m 35s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Wei · China
1409
+14
🇨🇳 Varangians · China
1375
+15
🇨🇳 Magyars · China
1344
+16
🇦🇷 Huns · Argentina
1320
+16
🇨🇳 Berbers · China
1366
-16
🇨🇳 Byzantines · China
1363
-16
🇸🇬 Mongols · Singapore
1351
-15
🇨🇳 Huns · China
1325
-14
Player eAPM Actions Feudal Castle Imperial Opening
57 2,948 14:20 23:26 41:34 ⚔ Scout Rush
55 2,816 14:03 17:55 39:45 ⛏ Fish Boom FC
49 2,541 12:20 17:44 45:00 ⚔ Scout Rush
43 2,194 13:06 17:20 48:40 ⛏ Fast Castle
41 2,129 13:59 18:20 33:16 ⛏ Fish Boom FC
36 1,864 13:56 17:50 — ⛏ Fast Castle
29 1,487 12:50 28:20 — ⚔ Scout Rush
21 1,077 11:54 18:59 34:23 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,215 20,647 14,210 3,600 68,672 73,088
33,085 13,875 16,295 4,060 67,315 73,418
21,885 26,345 17,290 700 66,220 73,982
14,300 26,706 11,735 2,655 55,396 60,924
18,205 13,438 6,465 3,020 41,128 47,131
17,205 15,005 4,965 1,050 38,225 42,577
10,725 11,126 7,855 3,750 33,456 35,691
13,230 8,720 2,275 4,295 28,520 30,657
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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