AoeStats
← Booming I Promise

Pilgrims

508778823Analyzed
2v2 RM · 8d ago on Sep 24, 2026· 26m 51s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Vietnamese · United States
1039
+16
🇺🇸 Magyars · United States
1038
+16
🇺🇸 Japanese · United States
1049
-16
🇺🇸 Franks · United States
1037
-16
Compared against 60,534 analysed team-game players on Pilgrims.
Harvtown C
Feudal Age 13:23 vs 12:02
btm 23%
Castle Age 18:39 vs 19:26
top 41%
Imperial Age — vs 36:19
btm 0%
eAPM 19 vs 26
btm 28%
First military 14:35 vs 13:34
btm 40%
▼ Slow Feudal Age at 13:23 — slower than 77% of analysed players on Pilgrims
▼ Town centers idle 17:19 of the first 18:39 — keep villagers queued
Booming I Promise D
Feudal Age 13:49 vs 12:02
btm 17%
Castle Age 24:41 vs 19:26
btm 13%
Imperial Age — vs 36:19
btm 0%
eAPM 14 vs 26
btm 16%
First military 14:38 vs 13:34
btm 40%
▼ Slow Feudal Age at 13:49 — slower than 83% of analysed players on Pilgrims
▼ Slow Castle Age at 24:41 — slower than 87% of analysed players on Pilgrims
▼ Low eAPM (14) — busier hands win idle time back
▼ Town centers idle 24:24 of the first 24:41 — keep villagers queued
Toon D
Feudal Age 16:27 vs 12:02
btm 3%
Castle Age — vs 19:26
btm 0%
Imperial Age — vs 36:19
btm 0%
eAPM 19 vs 26
btm 28%
First military 18:08 vs 13:34
btm 18%
▼ Slow Feudal Age at 16:27 — slower than 97% of analysed players on Pilgrims
▼ Loom after the Feudal click (16:45) — usually safest before it
▼ Town centers idle 31:02 of the first 26:51 — keep villagers queued
cisco D
Feudal Age 13:14 vs 12:02
btm 25%
Castle Age 25:03 vs 19:26
btm 12%
Imperial Age — vs 36:19
btm 0%
eAPM 16 vs 26
btm 19%
First military 15:20 vs 13:34
btm 34%
▼ Slow Feudal Age at 13:14 — slower than 75% of analysed players on Pilgrims
▼ Slow Castle Age at 25:03 — slower than 88% of analysed players on Pilgrims
▼ Low eAPM (16) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ Town centers idle 27:16 of the first 25:03 — keep villagers queued
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