AoeStats
← wiwaterfowl

Black Forest

510888435Analyzed
4v4 RM · 12h ago on Oct 3, 2026· 58m 52s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Danes · Chile
939
+13
🇦🇺 Spanish · Australia
881
+16
🇺🇸 Malians · United States
719
+22
🇺🇸 Hindustanis · United States
698
+22
🇺🇸 Bohemians · United States
939
-21
🇦🇷 Koreans · Argentina
852
-18
🇲🇽 Persians · Mexico
836
-17
🇫🇷 Turks · France
828
-17
Player eAPM Actions Feudal Castle Imperial Opening
25 1,487 12:47 18:13 34:21 ⛏ Fast Castle
23 1,348 11:38 20:35 31:43 ⛏ Fish Boom FC
19 1,140 15:46 25:01 40:19 ⛏ Fast Castle
19 1,133 15:12 24:57 37:04 ⚔ M@A FC
19 1,124 15:05 25:24 34:48 ⛏ Fast Castle
17 1,003 18:44 29:32 40:50 ⚔ FC into Archers
15 871 19:14 32:56 43:25 ⚔ Towers into Archers
14 817 15:24 26:03 37:02 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
40,035 33,795 30,960 4,330 109,120 118,345
27,450 11,564 23,460 2,495 64,969 72,445
23,070 21,840 17,005 2,700 64,615 73,612
23,495 14,159 16,155 4,100 57,909 73,459
16,580 24,955 9,835 2,140 53,510 73,179
11,530 21,530 15,405 2,365 50,830 51,474
10,635 11,926 6,320 2,975 31,856 43,396
8,300 11,587 6,965 1,390 28,242 31,548
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.