AoeStats
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Arena

509778778Analyzed
4v4 RM · 3d ago on Sep 28, 2026· 40m 34s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Mongols · Argentina
1492
+10
🇦🇷 Malians · Argentina
1491
+10
🇧🇴 Japanese · Bolivia
1402
+13
🇧🇷 Bengalis · Brazil
1351
+15
🇻🇪 Spanish · Venezuela
1407
-14
🇻🇪 Danes · Venezuela
1398
-14
🇨🇴 Franks · Colombia
1343
-12
🇻🇪 Khmer · Venezuela
1236
-8
Player eAPM Actions Feudal Castle Imperial Opening
51 2,079 10:22 14:37 28:24 ⛏ Fast Castle
50 2,029 10:26 15:26 30:40 ⛏ Fast Castle
41 1,678 10:37 14:25 27:20 ⛏ Fast Castle
37 1,519 10:26 14:28 29:07 ⛏ Fast Castle
37 1,507 10:46 22:51 35:39 ⛏ Fast Castle
36 1,467 10:40 14:32 28:09 ⛏ Fast Castle
31 1,239 9:01 21:18 — ⚔ Towers FC
23 941 11:39 16:48 35:13 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,175 14,365 14,740 1,605 56,885 61,571
25,970 14,905 13,515 1,750 56,140 58,831
21,350 17,370 12,690 3,100 54,510 67,486
18,290 16,070 9,045 1,600 45,005 51,156
15,125 15,490 9,110 4,200 43,925 55,075
16,465 9,626 4,140 2,360 32,591 38,673
13,610 8,810 5,920 300 28,640 33,357
8,750 9,156 1,155 2,215 21,276 23,805
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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