Arena
509961064Analyzed4v4 RM
·
2d ago on Sep 28, 2026·
59m 58s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 526,368 analysed team-game players on Arena.
MarieBrutale
B
Feudal Age
10:36
vs 10:55
top 35%
Castle Age
17:36
vs 16:03
btm 32%
Imperial Age
29:52
vs 32:17
top 27%
eAPM
21
vs 27
btm 31%
First military
15:34
vs 18:52
top 19%
▲
Fast Imperial Age at 29:52 — faster than 73% of analysed players on Arena
▼
Loom after the Feudal click (9:56) — usually safest before it
▲
Early military at 15:34 (Spearman) — earlier than 81% of analysed players on Arena
feanor111
A
Feudal Age
10:55
vs 10:55
top 50%
Castle Age
15:22
vs 16:03
top 36%
Imperial Age
29:40
vs 32:17
top 25%
eAPM
41
vs 27
top 17%
First military
20:39
vs 18:52
btm 38%
▲
Fast Imperial Age at 29:40 — faster than 75% of analysed players on Arena
▲
High eAPM (41) — top quarter of analysed players
▲
Town centers almost never idle — 15s across the first 15:21
Kebabs&Roses
S
Feudal Age
10:15
vs 10:55
top 21%
Castle Age
14:30
vs 16:03
top 14%
Imperial Age
30:54
vs 32:17
top 37%
eAPM
50
vs 27
top 7%
First military
13:55
vs 18:52
top 9%
▲
Fast Feudal Age at 10:15 — faster than 79% of analysed players on Arena
▲
Fast Castle Age at 14:30 — faster than 86% of analysed players on Arena
▲
High eAPM (50) — top quarter of analysed players
▼
Loom after the Feudal click (23:39) — usually safest before it
▲
Early military at 13:55 (Spearman) — earlier than 91% of analysed players on Arena
▲
Town centers almost never idle — 1s across the first 14:29
SaloWarrior
A
Feudal Age
10:56
vs 10:55
btm 49%
Castle Age
14:47
vs 16:03
top 21%
Imperial Age
29:34
vs 32:17
top 24%
eAPM
29
vs 27
top 44%
First military
16:02
vs 18:52
top 23%
▲
Fast Castle Age at 14:47 — faster than 79% of analysed players on Arena
▲
Fast Imperial Age at 29:34 — faster than 76% of analysed players on Arena
▼
Loom after the Feudal click (27:21) — usually safest before it
▲
Town centers almost never idle — 1s across the first 14:47
Rincewind
A
Feudal Age
9:46
vs 10:55
top 10%
Castle Age
14:42
vs 16:03
top 19%
Imperial Age
30:09
vs 32:17
top 30%
eAPM
27
vs 27
top 50%
First military
17:42
vs 18:52
top 40%
▲
Fast Feudal Age at 9:46 — faster than 90% of analysed players on Arena
▲
Fast Castle Age at 14:42 — faster than 81% of analysed players on Arena
▲
Fast Imperial Age at 30:09 — faster than 70% of analysed players on Arena
▼
Loom after the Feudal click (37:53) — usually safest before it
▲
Town centers almost never idle — 2s across the first 14:42
Sleepy the sexy saxon sheppard
B
Feudal Age
11:13
vs 10:55
btm 38%
Castle Age
16:06
vs 16:03
btm 49%
Imperial Age
30:05
vs 32:17
top 29%
eAPM
31
vs 27
top 41%
First military
23:32
vs 18:52
btm 24%
▲
Fast Imperial Age at 30:05 — faster than 71% of analysed players on Arena
▼
Loom after the Feudal click (28:00) — usually safest before it
▲
Town centers almost never idle — 5s across the first 16:06
Sephiroth
B
Feudal Age
11:38
vs 10:55
btm 25%
Castle Age
15:11
vs 16:03
top 32%
Imperial Age
27:40
vs 32:17
top 8%
eAPM
22
vs 27
btm 34%
First military
36:51
vs 18:52
btm 1%
▼
Slow Feudal Age at 11:38 — slower than 75% of analysed players on Arena
▲
Fast Imperial Age at 27:40 — faster than 92% of analysed players on Arena
▼
Loom after the Feudal click (14:41) — usually safest before it
▼
First military only at 36:51 (Cataphract) — later than 99% of analysed players on Arena
▲
Town centers almost never idle — 2s across the first 15:11
BrianBoru
S
Feudal Age
10:56
vs 10:55
btm 49%
Castle Age
14:53
vs 16:03
top 24%
Imperial Age
28:38
vs 32:17
top 15%
eAPM
64
vs 27
top 2%
First military
12:25
vs 18:52
top 5%
▲
Fast Castle Age at 14:53 — faster than 76% of analysed players on Arena
▲
Fast Imperial Age at 28:38 — faster than 85% of analysed players on Arena
▲
High eAPM (64) — top quarter of analysed players
▼
Loom never researched — one lost villager costs more
▲
Early military at 12:25 (Scout Cavalry) — earlier than 95% of analysed players on Arena
▲
Town centers almost never idle — 3s across the first 14:53