Arena
507819821Analyzed2v2 RM
·
11d ago on Sep 19, 2026·
48m 31s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
FlorianStefan
124 units ordered
Light Cavalry52
Elephant Archer42
Pikeman30
First military 29:21 — Elephant Archer
tom.klein.kn
129 units ordered
Battle Elephant44
Heavy Scorpion32
Scorpion25
Light Cavalry11
Scout Cavalry6
Knight6
Monk4
Trebuchet1
First military 16:40 — Scout Cavalry
Mclahm
197 units ordered
Paladin86
Light Cavalry41
Cavalier34
Knight24
Trebuchet8
Throwing Axeman2
Mangonel2
First military 22:49 — Knight
KamaGraa3969
227 units ordered
Hand Cannoneer163
Janissary27
Scout Cavalry25
Bombard Cannon12
First military 24:29 — Janissary
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
FlorianStefan’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+30
Camel Rider
+9
Scorpion
+7
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
tom.klein.kn’s army
and what beats it
beaten by
Spearman
+30
Camel Rider
+9
Scorpion
+7
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
Mclahm’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
KamaGraa3969’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9