Arabia
508102070Analyzed3v3 RM
·
10d ago on Sep 20, 2026·
25m 15s·
6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
| CZK | Ashvini
47 units ordered
Archer44
Crossbowman3
First military 10:52 — Archer
| CZK | - Diego -
27 units ordered
Archer24
Skirmisher3
First military 11:29 — Archer
| CZK | - GranAguila
19 units ordered
Scout Cavalry18
Militia1
First military 10:40 — Militia
Defender
12 units ordered
Scout Cavalry9
Spearman3
First military 10:59 — Scout Cavalry
david.indie108
15 units ordered
Skirmisher13
Elite Skirmisher2
First military 17:53 — Skirmisher
Tzichi
36 units ordered
Man-at-Arms10
Spearman9
Archer7
Militia6
Skirmisher4
First military 7:32 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
| CZK | Ashvini’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
| CZK | - Diego -’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
| CZK | - GranAguila’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+10
Scorpion
+1
Defender’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
david.indie108’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
Tzichi’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Skirmisher
+3