Arabia
506904005Analyzed2v2 RM
·
16d ago on Sep 15, 2026·
40m 45s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
h33posk
99 units ordered
Light Cavalry63
Scout Cavalry25
Knight6
Scorpion5
First military 11:38 — Scout Cavalry
✪Lucho Jaraツ
110 units ordered
Pikeman55
Ibirapema Warrior28
Champi Scout20
Spearman3
Monk2
Battering Ram2
First military 9:48 — Champi Scout
Peppmaster
98 units ordered
Knight86
Scorpion6
Scout Cavalry4
Monk1
Camel Scout1
First military 10:26 — Scout Cavalry
Foley
127 units ordered
Crossbowman42
Archer36
Arbalester29
Spearman10
Bombard Cannon5
Militia3
Man-at-Arms1
Monk1
First military 8:46 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
h33posk’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
✪Lucho Jaraツ’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
Peppmaster’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Spearman
+15
Camel Rider
+9
Foley’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3