AoeStats
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Black Forest

510374406Analyzed
4v4 RM · 16h ago on Sep 30, 2026· 39m 45s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1492
+13
🇧🇷 Romans · Brazil
1484
+14
🇨🇳 Persians · China
1463
+14
🇩🇪 Japanese · Germany
1435
+15
🇨🇳 Jurchens · China
1470
-16
🇹🇼 Mongols · Taiwan
1434
-14
🇹🇼 Varangians · Taiwan
1431
-14
🇨🇳 Britons · China
1383
-12
Player eAPM Actions Feudal Castle Imperial Opening
38 1,506 10:47 15:22 28:50 ⛏ Fast Castle
36 1,445 11:24 15:29 30:37 ⛏ Fast Castle
33 1,307 10:29 14:32 28:28 ⛏ Fast Castle
33 1,322 11:54 16:14 29:38 ⛏ Fast Castle
33 1,311 11:56 16:34 27:24 ⛏ Fast Castle
31 1,236 10:28 13:42 28:53 ⛏ Fast Castle
20 794 12:30 16:26 35:35 ⛏ Fast Castle
17 672 11:36 16:16 32:06 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,055 20,162 12,600 4,390 67,207 68,631
14,100 28,410 13,175 950 56,635 67,096
20,675 14,100 7,830 2,900 45,505 50,465
13,950 17,768 8,725 2,270 42,713 47,346
17,915 9,749 6,455 3,010 37,129 47,286
14,145 11,076 6,850 2,450 34,521 44,811
11,425 10,442 3,275 1,825 26,967 30,613
9,130 8,152 5,795 1,400 24,477 26,493
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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