AoeStats
← 飛衫走奶

Arena

510340853Analyzed
4v4 RM · 5h ago on Sep 30, 2026· 54m 48s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Spanish · China
1399
+14
🇹🇼 Teutons · Taiwan
1379
+15
🇹🇷 Lithuanians · Türkiye
1372
+15
🇨🇳 Danes · China
1322
+17
🇵🇪 Saracens · Peru
1360
-16
🇨🇴 Bulgarians · Colombia
1356
-15
🇵🇪 Teutons · Peru
1345
-15
🇺🇸 Hindustanis · United States
1334
-15
Player eAPM Actions Feudal Castle Imperial Opening
48 2,616 11:06 21:40 35:21 ⛏ Fast Castle
43 2,357 10:08 21:13 — ⛏ Fast Castle
40 2,172 8:56 23:39 — ⚔ Towers FC
39 2,138 8:22 28:43 — ⚔ Drush into Towers FC
36 1,971 11:07 15:18 36:32 ⛏ Fast Castle
36 1,968 9:48 13:56 37:00 ⛏ Fast Castle
33 1,785 10:33 14:28 32:36 ⛏ Fast Castle
25 1,381 9:11 25:46 42:37 ⚔ Tower Rush

Resources

Player Food Wood Gold Stone Spent Collected
33,810 21,795 18,325 3,085 77,015 89,291
24,895 15,430 17,325 4,200 61,850 71,871
25,180 15,265 12,975 5,080 58,500 61,117
24,980 18,090 10,910 1,660 55,640 65,288
11,100 10,260 2,070 3,105 26,535 30,803
12,040 7,786 3,415 3,135 26,376 30,249
9,525 7,990 2,685 2,265 22,465 24,436
4,275 5,795 1,770 3,430 15,270 16,147
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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