AoeStats
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Arena

510738475Analyzed
4v4 RM · 16h ago on Oct 2, 2026· 59m 26s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Spanish · China
1056
+14
🇷🇺 Italians · Russia
1023
+15
🇺🇸 Tupi · United States
1021
+15
🇨🇳 Persians · China
1008
+16
🇵🇹 Burgundians · Portugal
1031
-16
🇨🇳 Magyars · China
999
-15
🇨🇳 Danes · China
996
-15
🇨🇳 Franks · China
976
-14
Player eAPM Actions Feudal Castle Imperial Opening
64 3,784 10:25 15:30 31:41 ⛏ Fast Castle
64 3,821 10:49 14:25 32:04 ⛏ Fast Castle
53 3,124 10:34 14:26 35:56 ⛏ Fast Castle
39 2,302 10:40 16:34 36:13 ⛏ Fast Castle
37 2,226 10:48 15:25 30:33 ⛏ Fast Castle
32 1,925 10:32 16:37 31:25 ⛏ Fast Castle
26 1,545 11:37 15:55 39:40 ⛏ Fast Castle
15 885 9:51 13:55 33:04 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
49,660 23,830 28,865 3,065 105,420 110,918
39,270 34,515 10,260 1,395 85,440 89,774
25,160 27,763 23,240 2,300 78,463 90,372
29,755 18,815 24,785 2,250 75,605 92,804
34,750 17,620 15,205 5,515 73,090 75,773
29,635 21,400 10,745 5,615 67,395 72,300
27,355 19,860 11,440 2,030 60,685 61,921
11,750 10,470 2,655 950 25,825 28,181
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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