AoeStats
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Lombardia

509605806Analyzed
4v4 RM · 4d ago on Sep 27, 2026· 42m 54s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Bohemians · Germany
1653
+8
🇩🇪 Lithuanians · Germany
1502
+13
🇸🇮 Mongols · Slovenia
1454
+15
🇨🇳 Hindustanis · China
1416
+17
🇨🇦 Poles · Canada
1507
-16
1456
-14
🇨🇳 Portuguese · China
1410
-12
🇦🇷 Huns · Argentina
1400
-11
Player eAPM Actions Feudal Castle Imperial Opening
59 2,535 9:01 21:11 36:06 ⚔ Scout Rush
44 1,893 10:01 20:09 33:03 ⚔ Scout Rush
43 1,857 8:41 19:15 36:47 ⛏ Fast Castle
39 1,682 10:27 14:39 31:12 ⛏ Fast Castle
36 1,542 11:12 15:18 29:29 ⛏ Fast Castle
29 1,257 10:11 13:47 28:30 ⛏ Fast Castle
23 986 11:17 15:28 29:49 ⛏ Fast Castle
19 813 11:01 15:01 29:22 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
31,725 18,435 21,190 2,000 73,350 81,347
16,550 20,664 11,430 6,515 55,159 62,261
17,695 18,862 13,035 950 50,542 58,751
24,250 14,372 7,695 1,440 47,757 52,041
21,795 10,981 8,310 2,950 44,036 50,630
17,800 15,398 7,750 1,075 42,023 46,690
14,005 13,905 7,465 3,170 38,545 41,476
9,675 8,489 7,600 4,305 30,069 36,479
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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