AoeStats
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Arena

510319039Analyzed
4v4 RM · 6h ago on Sep 30, 2026· 64m 35s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Franks · France
1200
+15
🇸🇪 Spanish · Sweden
1194
+15
🇫🇷 Bohemians · France
1166
+16
🇭🇺 Hindustanis · Hungary
1117
+19
🇮🇳 Varangians · India
1185
-17
🇹🇼 Teutons · Taiwan
1173
-16
🇨🇳 Maya · China
1169
-16
🇨🇳 Magyars · China
1159
-40
Player eAPM Actions Feudal Castle Imperial Opening
77 4,987 10:46 14:33 26:52 ⚔ FC into Scouts
37 2,365 10:52 15:26 30:29 ⛏ Fast Castle
36 2,324 11:02 15:22 30:52 ⛏ Fast Castle
34 2,217 11:00 14:42 31:07 ⛏ Fast Castle
33 2,147 10:37 14:11 28:03 ⛏ Fast Castle
27 1,717 11:26 15:51 29:18 ⛏ Fast Castle
21 1,349 12:39 17:18 33:08 ⛏ Fast Castle
18 1,142 10:20 14:23 33:05 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
75,080 31,200 54,160 4,115 164,555 178,291
39,590 23,625 44,665 5,410 113,290 117,994
38,575 34,590 18,910 3,300 95,375 103,266
23,805 36,290 19,470 6,250 85,815 122,045
27,010 31,020 19,985 3,800 81,815 88,348
36,620 20,520 15,085 3,290 75,515 82,689
40,675 23,495 7,620 3,485 75,275 82,820
18,615 14,210 4,995 630 38,450 40,640
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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