AoeStats
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Arena

510626208Analyzed
4v4 RM · 2d ago on Oct 1, 2026· 72m 23s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Celts · Brazil
777
+8
🇧🇷 Jurchens · Brazil
649
+13
🇨🇦 Vietnamese · Canada
608
+14
🇧🇷 Turks · Brazil
603
+15
🇹🇼 Persians · Taiwan
618
-14
🇲🇽 Tatars · Mexico
594
-13
🇪🇸 Franks · Spain
592
-13
🇺🇸 Saxons · United States
529
-10
Player eAPM Actions Feudal Castle Imperial Opening
41 2,938 11:33 24:15 38:48
30 2,191 10:11 24:12 37:23 ⚔ Scout Rush
26 1,847 9:26 17:24 33:17 ⛏ Fast Castle
25 1,816 9:56 21:23 35:35 ⛏ Fast Castle
23 1,692 10:31 23:40 39:36 ⚔ Archer Rush
21 1,501 11:41 17:52 30:34 ⛏ Fast Castle
17 1,263 12:41 27:40 37:49 ⚔ Skirmisher Rush
17 1,209 11:27 20:18 41:38 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
37,605 44,300 37,230 2,250 121,385 156,939
41,885 35,240 23,020 6,200 106,345 115,122
18,650 37,495 43,060 3,065 102,270 118,064
31,015 33,020 14,385 2,380 80,800 120,743
45,830 22,125 11,445 1,050 80,450 96,003
28,805 27,920 14,465 4,730 75,920 114,878
25,885 13,095 18,400 2,825 60,205 85,718
9,845 8,735 2,920 2,765 24,265 33,536
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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