AoeStats
← Dravogh

Nomad

509459820Analyzed
2v2 RM · 7d ago on Sep 26, 2026· 28m 46s· 4 players
Game mode
Random Map
Map size
176×176
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇱 Teutons · Poland
1373
+14
🇵🇱 Varangians · Poland
1346
+15
🇩🇪 Burgundians · Germany
1344
-15
🇬🇧 Bulgarians · United Kingdom
1308
-14
Player eAPM Actions Feudal Castle Imperial Opening
28 809 12:52 21:32 — ⛏ Fish Boom FC
26 752 13:28 17:47 — ⛏ Fish Boom FC
22 631 14:26 21:42 — ⛏ Fish Boom FC
17 475 16:39 22:51 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
5,995 4,947 1,295 850 13,087 14,248
4,975 5,425 550 475 11,425 12,495
4,650 4,096 300 1,225 10,271 9,889
4,930 3,160 1,345 460 9,895 10,162
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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