Pilgrims
509869046Analyzed4v4 RM
·
5d ago on Sep 28, 2026·
65m 51s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 60,534 analysed team-game players on Pilgrims.
BOOSON 8
D
Feudal Age
15:48
vs 12:02
btm 5%
Castle Age
27:20
vs 19:26
btm 7%
Imperial Age
—
vs 36:19
btm 0%
eAPM
7
vs 26
btm 4%
First military
18:17
vs 13:34
btm 18%
▼
Slow Feudal Age at 15:48 — slower than 95% of analysed players on Pilgrims
▼
Slow Castle Age at 27:20 — slower than 93% of analysed players on Pilgrims
▼
Low eAPM (7) — busier hands win idle time back
▼
Town centers idle 17:16 of the first 27:20 — keep villagers queued
Comandante
B
Feudal Age
8:12
vs 12:02
top 0%
Castle Age
21:22
vs 19:26
btm 32%
Imperial Age
36:01
vs 36:19
top 48%
eAPM
17
vs 26
btm 22%
First military
13:15
vs 13:34
top 46%
▲
Fast Feudal Age at 8:12 — faster than 100% of analysed players on Pilgrims
▼
Low eAPM (17) — busier hands win idle time back
▼
Loom after the Feudal click (33:01) — usually safest before it
▼
Town centers idle 22:21 of the first 21:22 — keep villagers queued
MightyOwl
D
Feudal Age
18:04
vs 12:02
btm 2%
Castle Age
23:49
vs 19:26
btm 17%
Imperial Age
38:11
vs 36:19
btm 38%
eAPM
5
vs 26
btm 3%
First military
19:28
vs 13:34
btm 13%
▼
Slow Feudal Age at 18:04 — slower than 98% of analysed players on Pilgrims
▼
Slow Castle Age at 23:49 — slower than 83% of analysed players on Pilgrims
▼
Low eAPM (5) — busier hands win idle time back
▼
First military only at 19:28 (Scout Cavalry) — later than 87% of analysed players on Pilgrims
▼
Town centers idle 27:41 of the first 23:49 — keep villagers queued
RosConor
D
Feudal Age
12:35
vs 12:02
btm 37%
Castle Age
24:48
vs 19:26
btm 13%
Imperial Age
37:12
vs 36:19
btm 44%
eAPM
6
vs 26
btm 3%
First military
23:33
vs 13:34
btm 5%
▼
Slow Castle Age at 24:48 — slower than 87% of analysed players on Pilgrims
▼
Low eAPM (6) — busier hands win idle time back
▼
First military only at 23:33 (Spearman) — later than 95% of analysed players on Pilgrims
▼
Town centers idle 26:41 of the first 24:48 — keep villagers queued
Pro
C
Feudal Age
13:59
vs 12:02
btm 16%
Castle Age
18:10
vs 19:26
top 36%
Imperial Age
37:57
vs 36:19
btm 39%
eAPM
13
vs 26
btm 12%
First military
29:54
vs 13:34
btm 1%
▼
Slow Feudal Age at 13:59 — slower than 84% of analysed players on Pilgrims
▼
Low eAPM (13) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 29:54 (Spearman) — later than 99% of analysed players on Pilgrims
▼
Town centers idle 21:36 of the first 18:10 — keep villagers queued
LLHKHAIHDIUA
C
Feudal Age
13:24
vs 12:02
btm 22%
Castle Age
20:54
vs 19:26
btm 35%
Imperial Age
36:31
vs 36:19
btm 48%
eAPM
23
vs 26
btm 41%
First military
11:47
vs 13:34
top 27%
▼
Slow Feudal Age at 13:24 — slower than 78% of analysed players on Pilgrims
▼
Town centers idle 19:17 of the first 20:54 — keep villagers queued
gl
C
Feudal Age
14:59
vs 12:02
btm 8%
Castle Age
19:34
vs 19:26
btm 48%
Imperial Age
27:58
vs 36:19
top 7%
eAPM
15
vs 26
btm 17%
First military
24:08
vs 13:34
btm 4%
▼
Slow Feudal Age at 14:59 — slower than 92% of analysed players on Pilgrims
▲
Fast Imperial Age at 27:58 — faster than 93% of analysed players on Pilgrims
▼
Low eAPM (15) — busier hands win idle time back
▼
First military only at 24:08 (Organ Gun) — later than 96% of analysed players on Pilgrims
▼
Town centers idle 18:59 of the first 19:34 — keep villagers queued
David
C
Feudal Age
13:57
vs 12:02
btm 16%
Castle Age
21:57
vs 19:26
btm 27%
Imperial Age
32:20
vs 36:19
top 24%
eAPM
11
vs 26
btm 8%
First military
22:43
vs 13:34
btm 6%
▼
Slow Feudal Age at 13:57 — slower than 84% of analysed players on Pilgrims
▲
Fast Imperial Age at 32:20 — faster than 76% of analysed players on Pilgrims
▼
Low eAPM (11) — busier hands win idle time back
▼
First military only at 22:43 (Fire Lancer) — later than 94% of analysed players on Pilgrims
▼
Town centers idle 23:34 of the first 21:57 — keep villagers queued