Arabia
507512731Analyzed1v1 RM
·
14d ago on Sep 18, 2026·
64m 12s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Tunga's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 644,818 analysed 1v1 players on Arabia.
Tunga
D
Feudal Age
11:19
vs 9:49
btm 15%
Castle Age
27:26
vs 21:48
btm 5%
Imperial Age
37:48
vs 38:58
top 39%
eAPM
25
vs 38
btm 22%
First military
10:44
vs 10:33
btm 46%
▼
Slow Feudal Age at 11:19 — slower than 85% of analysed players on Arabia
▼
Slow Castle Age at 27:26 — slower than 95% of analysed players on Arabia
▼
Low eAPM (25) — busier hands win idle time back
▼
Loom after the Feudal click (9:10) — usually safest before it
▲
Town centers almost never idle — 19s across the first 27:26
Dani
D
Feudal Age
10:32
vs 9:49
btm 29%
Castle Age
24:29
vs 21:48
btm 18%
Imperial Age
42:36
vs 38:58
btm 23%
eAPM
20
vs 38
btm 12%
First military
11:39
vs 10:33
btm 33%
▼
Slow Castle Age at 24:29 — slower than 82% of analysed players on Arabia
▼
Slow Imperial Age at 42:36 — slower than 77% of analysed players on Arabia
▼
Low eAPM (20) — busier hands win idle time back
▼
Town centers idle 5:04 of the first 24:29 — keep villagers queued