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Nomad

509267663Analyzed
4v4 RM · 8d ago on Sep 26, 2026· 30m 58s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Varangians · Hong Kong SAR China
886
+12
🇨🇳 Berbers · China
855
+14
🇹🇼 Spanish · Taiwan
829
+15
🇺🇸 Koreans · United States
766
+18
🇨🇱 Khmer · Chile
808
-15
🇨🇱 Hindustanis · Chile
807
-15
🇧🇷 Britons · Brazil
803
-15
🇦🇷 Britons · Argentina
796
-14
Player eAPM Actions Feudal Castle Imperial Opening
31 975 17:24 22:43 — ⛏ Fish Boom FC
24 750 15:56 22:44 — ⛏ Fish Boom FC
22 680 16:12 20:08 — ⛏ Fast Castle
17 539 16:17 26:14 — ⛏ Fish Boom FC into Fire Galleys
16 487 15:48 24:25 — ⛏ Fish Boom FC
16 487 17:24 28:15 — ⚔ Fish Boom into Towers FC into Scouts
15 455 20:09 26:59 — ⛏ Fast Castle
10 296 19:29 28:51 — ⚔ M@A FC

Resources

Player Food Wood Gold Stone Spent Collected
6,120 7,875 1,025 850 15,870 18,605
5,225 6,806 1,330 1,205 14,566 15,688
5,125 7,670 700 1,070 14,565 14,609
6,555 4,815 760 1,050 13,180 14,119
5,590 4,943 775 1,235 12,543 13,227
4,925 5,759 520 300 11,504 14,142
5,675 4,138 250 1,015 11,078 12,917
4,800 3,400 420 225 8,845 10,210
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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