AoeStats
← Ciccio Grigiotto

Arena

510585189Analyzed
4v4 RM · 1d ago on Oct 1, 2026· 78m 5s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Romans · Germany
1022
+13
🇨🇿 Vikings · Czechia
1018
+13
🇵🇰 Mongols · Pakistan
954
+16
🇮🇹 Italians · Italy
939
+15
🇨🇱 Vikings · Chile
973
-15
🇳🇴 Vikings · Norway
950
-14
🇺🇸 Turks · United States
942
-14
🇩🇪 Varangians · Germany
939
-14
Player eAPM Actions Feudal Castle Imperial Opening
29 2,257 10:14 16:01 43:59 ⛏ Fast Castle
27 2,140 11:22 15:20 30:33 ⛏ Fast Castle
26 2,033 10:20 16:16 44:23 ⛏ Fast Castle
19 1,476 10:09 18:01 34:09 ⚔ FC into Scouts
14 1,083 10:26 14:30 36:22 ⛏ Fast Castle
13 1,008 10:28 16:13 — ⛏ Fast Castle
10 819 11:00 19:12 29:46 ⛏ Fast Castle
8 638 10:45 15:27 37:03 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
50,160 16,600 18,835 1,890 87,485 92,604
28,880 19,880 27,160 2,955 78,875 98,521
34,030 19,245 18,295 1,755 73,325 96,271
22,625 15,360 16,875 3,650 58,510 66,447
22,830 20,365 9,680 3,760 56,635 57,035
25,155 16,885 8,235 3,435 53,710 66,343
12,140 10,993 3,205 1,895 28,233 33,901
11,460 10,460 1,550 1,455 24,925 27,509
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.