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Black Forest

509831373Analyzed
2v2 RM · 3d ago on Sep 28, 2026· 92m 23s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Byzantines · France
868
+16
🇦🇲 Khmer · Armenia
841
+17
🇺🇸 Persians · United States
885
-18
🇦🇺 Portuguese · Australia
827
-39
Compared against 331,696 analysed team-game players on Black Forest.
Grunch C
Feudal Age 13:46 vs 12:30
btm 27%
Castle Age 24:12 vs 19:38
btm 19%
Imperial Age 37:03 vs 34:30
btm 31%
eAPM 31 vs 23
top 28%
First military 19:41 vs 22:13
top 35%
▼ Slow Castle Age at 24:12 — slower than 81% of analysed players on Black Forest
Bélisaire C
Feudal Age 14:54 vs 12:30
btm 15%
Castle Age 22:52 vs 19:38
btm 26%
Imperial Age 31:36 vs 34:30
top 25%
eAPM 25 vs 23
top 44%
First military 24:29 vs 22:13
btm 37%
▼ Slow Feudal Age at 14:54 — slower than 85% of analysed players on Black Forest
▲ Fast Imperial Age at 31:36 — faster than 75% of analysed players on Black Forest
▲ Town centers almost never idle — 33s across the first 22:52
AIDOS D
Feudal Age 11:46 vs 12:30
top 32%
Castle Age 25:13 vs 19:38
btm 14%
Imperial Age 53:21 vs 34:30
btm 1%
eAPM 10 vs 23
btm 8%
First military 30:06 vs 22:13
btm 14%
▼ Slow Castle Age at 25:13 — slower than 86% of analysed players on Black Forest
▼ Slow Imperial Age at 53:21 — slower than 99% of analysed players on Black Forest
▼ Low eAPM (10) — busier hands win idle time back
▼ Loom after the Feudal click (15:29) — usually safest before it
▼ First military only at 30:06 (Monk) — later than 86% of analysed players on Black Forest
Kris A
Feudal Age 13:45 vs 12:30
btm 27%
Castle Age 18:26 vs 19:38
top 39%
Imperial Age 33:04 vs 34:30
top 37%
eAPM 53 vs 23
top 3%
First military 23:12 vs 22:13
btm 44%
▲ High eAPM (53) — top quarter of analysed players
▼ Loom after the Feudal click (30:26) — usually safest before it
▲ Town centers almost never idle — 4s across the first 18:26
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