Fortress
507878093Analyzed3v3 RM
·
11d ago on Sep 20, 2026·
50m 57s·
6 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 72,670 analysed team-game players on Fortress.
FruliDains
D
Feudal Age
10:11
vs 7:49
btm 4%
Castle Age
22:26
vs 12:34
btm 1%
Imperial Age
44:41
vs 28:24
btm 1%
eAPM
12
vs 25
btm 9%
First military
0:53
vs 15:31
top 0%
▼
Slow Feudal Age at 10:11 — slower than 96% of analysed players on Fortress
▼
Slow Castle Age at 22:26 — slower than 99% of analysed players on Fortress
▼
Slow Imperial Age at 44:41 — slower than 99% of analysed players on Fortress
▼
Low eAPM (12) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▲
Early military at 0:53 (Militia) — earlier than 100% of analysed players on Fortress
▼
Town centers idle 4:41 of the first 22:26 — keep villagers queued
Marsha7392
D
Feudal Age
9:31
vs 7:49
btm 8%
Castle Age
20:03
vs 12:34
btm 3%
Imperial Age
32:50
vs 28:24
btm 19%
eAPM
12
vs 25
btm 9%
First military
1:35
vs 15:31
top 0%
▼
Slow Feudal Age at 9:31 — slower than 92% of analysed players on Fortress
▼
Slow Castle Age at 20:03 — slower than 97% of analysed players on Fortress
▼
Slow Imperial Age at 32:50 — slower than 81% of analysed players on Fortress
▼
Low eAPM (12) — busier hands win idle time back
▲
Early military at 1:35 (Militia) — earlier than 100% of analysed players on Fortress
▲
Town centers almost never idle — 25s across the first 20:03
octaviolarex
D
Feudal Age
8:33
vs 7:49
btm 23%
Castle Age
21:01
vs 12:34
btm 2%
Imperial Age
34:53
vs 28:24
btm 12%
eAPM
6
vs 25
btm 2%
First military
33:25
vs 15:31
btm 1%
▼
Slow Feudal Age at 8:33 — slower than 77% of analysed players on Fortress
▼
Slow Castle Age at 21:01 — slower than 98% of analysed players on Fortress
▼
Slow Imperial Age at 34:53 — slower than 88% of analysed players on Fortress
▼
Low eAPM (6) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 33:25 (Militia) — later than 99% of analysed players on Fortress
▼
Town centers idle 6:11 of the first 21:01 — keep villagers queued
blackjack6894
D
Feudal Age
9:14
vs 7:49
btm 11%
Castle Age
17:35
vs 12:34
btm 7%
Imperial Age
33:06
vs 28:24
btm 18%
eAPM
9
vs 25
btm 5%
First military
17:07
vs 15:31
btm 38%
▼
Slow Feudal Age at 9:14 — slower than 89% of analysed players on Fortress
▼
Slow Castle Age at 17:35 — slower than 93% of analysed players on Fortress
▼
Slow Imperial Age at 33:06 — slower than 82% of analysed players on Fortress
▼
Low eAPM (9) — busier hands win idle time back
Heistergand
D
Feudal Age
10:08
vs 7:49
btm 4%
Castle Age
18:22
vs 12:34
btm 5%
Imperial Age
37:20
vs 28:24
btm 6%
eAPM
13
vs 25
btm 11%
First military
19:18
vs 15:31
btm 27%
▼
Slow Feudal Age at 10:08 — slower than 96% of analysed players on Fortress
▼
Slow Castle Age at 18:22 — slower than 95% of analysed players on Fortress
▼
Slow Imperial Age at 37:20 — slower than 94% of analysed players on Fortress
▼
Low eAPM (13) — busier hands win idle time back
▼
Town centers idle 5:37 of the first 18:22 — keep villagers queued
Shader
D
Feudal Age
13:52
vs 7:49
btm 0%
Castle Age
23:05
vs 12:34
btm 1%
Imperial Age
36:01
vs 28:24
btm 9%
eAPM
19
vs 25
btm 28%
First military
19:33
vs 15:31
btm 26%
▼
Slow Feudal Age at 13:52 — slower than 100% of analysed players on Fortress
▼
Slow Castle Age at 23:05 — slower than 99% of analysed players on Fortress
▼
Slow Imperial Age at 36:01 — slower than 91% of analysed players on Fortress