AoeStats
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African Clearing

510574383Analyzed
4v4 RM · 15h ago on Oct 1, 2026· 35m 52s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Vietnamese · China
1634
+5
🇨🇳 Italians · China
1452
+10
🇨🇳 Persians · China
1290
+16
🇨🇳 Jurchens · China
1264
+17
🇳🇴 Gurjaras · Norway
1338
-14
🇮🇹 Varangians · Italy
1329
-12
🇦🇷 Britons · Argentina
1327
-12
🇨🇭 Cumans · Switzerland
1281
-10
Player eAPM Actions Feudal Castle Imperial Opening
37 1,315 13:50 17:59 — ⛏ Fast Castle
33 1,190 11:59 20:47 34:46 ⚔ M@A Rush
33 1,166 12:45 22:26 — ⚔ M@A into Archers
29 1,023 14:23 17:54 — ⛏ Fish Boom FC
25 884 13:44 17:42 — ⛏ Fast Castle
23 824 12:20 18:34 — ⛏ Fast Castle
20 718 12:47 25:49 — ⚔ M@A into Archers into Skirms
19 695 12:31 20:50 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
9,200 10,535 4,270 2,005 26,010 29,557
12,010 5,930 3,290 1,050 22,280 22,668
10,480 6,831 2,170 1,375 20,856 23,455
9,125 4,130 4,595 1,700 19,550 20,403
6,275 5,968 3,910 200 16,353 17,572
7,515 5,445 1,770 1,150 15,880 15,502
5,875 6,351 2,880 450 15,556 16,007
6,450 5,905 2,715 225 15,295 16,836
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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