MegaRandom
510121113Analyzed4v4 RM
·
1d ago on Sep 29, 2026·
70m 25s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 146,366 analysed team-game players on MegaRandom.
Minneapolis
D
Feudal Age
—
vs 11:14
btm 0%
Castle Age
—
vs 20:18
btm 0%
Imperial Age
—
vs 37:21
btm 0%
eAPM
6
vs 28
btm 2%
▼
Low eAPM (6) — busier hands win idle time back
▼
Town centers idle 16:40 of the first 30:00 — keep villagers queued
Demshredz
A
Feudal Age
10:05
vs 11:14
top 22%
Castle Age
14:57
vs 20:18
top 5%
Imperial Age
34:09
vs 37:21
top 26%
eAPM
20
vs 28
btm 28%
First military
24:50
vs 14:32
btm 8%
▲
Fast Feudal Age at 10:05 — faster than 78% of analysed players on MegaRandom
▲
Fast Castle Age at 14:57 — faster than 95% of analysed players on MegaRandom
▲
Fast Imperial Age at 34:09 — faster than 74% of analysed players on MegaRandom
▼
First military only at 24:50 (Mangudai) — later than 92% of analysed players on MegaRandom
▲
Town centers almost never idle — 5s across the first 14:57
BøM_從小不缺鮑魚
S
Feudal Age
8:51
vs 11:14
top 4%
Castle Age
17:56
vs 20:18
top 29%
Imperial Age
32:46
vs 37:21
top 17%
eAPM
30
vs 28
top 44%
First military
11:03
vs 14:32
top 20%
▲
Fast Feudal Age at 8:51 — faster than 96% of analysed players on MegaRandom
▲
Fast Castle Age at 17:56 — faster than 71% of analysed players on MegaRandom
▲
Fast Imperial Age at 32:46 — faster than 83% of analysed players on MegaRandom
▲
Early military at 11:03 (Scout Cavalry) — earlier than 80% of analysed players on MegaRandom
▲
Town centers almost never idle — 11s across the first 17:56
765611984506
C
Feudal Age
9:46
vs 11:14
top 16%
Castle Age
—
vs 20:18
btm 0%
Imperial Age
—
vs 37:21
btm 0%
eAPM
2
vs 28
btm 1%
▲
Fast Feudal Age at 9:46 — faster than 84% of analysed players on MegaRandom
▼
Low eAPM (2) — busier hands win idle time back
▼
Town centers idle 17:00 of the first 30:00 — keep villagers queued
张维为
A
Feudal Age
11:43
vs 11:14
btm 38%
Castle Age
19:19
vs 20:18
top 41%
Imperial Age
32:58
vs 37:21
top 18%
eAPM
41
vs 28
top 23%
First military
13:30
vs 14:32
top 43%
▲
Fast Imperial Age at 32:58 — faster than 82% of analysed players on MegaRandom
▲
High eAPM (41) — top quarter of analysed players
Nichelson3360
C
Feudal Age
10:36
vs 11:14
top 34%
Castle Age
16:01
vs 20:18
top 13%
Imperial Age
50:31
vs 37:21
btm 4%
eAPM
17
vs 28
btm 22%
First military
11:25
vs 14:32
top 24%
▲
Fast Castle Age at 16:01 — faster than 87% of analysed players on MegaRandom
▼
Slow Imperial Age at 50:31 — slower than 96% of analysed players on MegaRandom
▼
Low eAPM (17) — busier hands win idle time back
▲
Town centers almost never idle — 6s across the first 16:01
grain8720
D
Feudal Age
—
vs 11:14
btm 0%
Castle Age
—
vs 20:18
btm 0%
Imperial Age
—
vs 37:21
btm 0%
eAPM
5
vs 28
btm 2%
▼
Low eAPM (5) — busier hands win idle time back
▼
Town centers idle 19:10 of the first 30:00 — keep villagers queued
Moa
D
Feudal Age
—
vs 11:14
btm 0%
Castle Age
—
vs 20:18
btm 0%
Imperial Age
—
vs 37:21
btm 0%
eAPM
1
vs 28
btm 1%
▼
Low eAPM (1) — busier hands win idle time back
▼
Town centers idle 28:45 of the first 30:00 — keep villagers queued