AoeStats
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Arena

510291731Analyzed
4v4 RM · 2d ago on Sep 30, 2026· 101m 3s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Spanish · Taiwan
962
+16
🇨🇳 Georgians · China
941
+17
🇩🇪 Varangians · Germany
862
+20
🇪🇸 Celts · Spain
850
+20
🇹🇼 Huns · Taiwan
961
-19
🇨🇳 Turks · China
956
-18
🇹🇼 Celts · Taiwan
954
-18
🇹🇼 Dravidians · Taiwan
954
-18
Player eAPM Actions Feudal Castle Imperial Opening
43 4,387 11:28 15:57 43:53 ⛏ Fast Castle
38 3,854 9:07 21:15 36:43 ⛏ Fast Castle
29 2,925 11:14 16:35 30:42 ⛏ Fast Castle
27 2,767 10:06 16:14 32:08 ⛏ Fast Castle
26 2,650 10:33 19:11 31:41 ⛏ Fast Castle
24 2,427 13:52 17:40 23:03 ◆ FC into Fast Imp
16 1,595 11:13 15:08 33:26 ⛏ Fast Castle
9 866 11:14 19:55 56:11 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
78,805 50,060 45,830 6,470 181,165 222,060
83,630 45,035 23,125 4,750 156,540 171,926
59,860 64,715 22,055 2,695 149,325 193,358
77,840 46,145 20,030 1,630 145,645 149,129
71,125 53,155 11,625 3,100 139,005 147,825
47,970 32,905 34,460 7,285 122,620 174,040
41,265 12,410 32,005 4,860 90,540 95,406
35,870 25,905 16,020 1,950 79,745 109,282
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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