AoeStats
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MegaRandom

510266004Analyzed
4v4 RM · 12h ago on Sep 30, 2026· 25m 59s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Romans · Taiwan
1025
+14
🇨🇴 Teutons · Colombia
1015
+14
🇦🇺 Khmer · Australia
921
+17
🇨🇳 Hindustanis · China
907
+18
🇩🇪 Celts · Germany
992
-17
🇩🇪 Turks · Germany
975
-16
🇪🇸 Vikings · Spain
954
-15
🇳🇴 Bohemians · Norway
952
-15
Compared against 146,366 analysed team-game players on MegaRandom.
kris10an A
Feudal Age 9:30 vs 11:14
top 12%
Castle Age 14:17 vs 20:18
top 2%
Imperial Age — vs 37:21
btm 0%
eAPM 12 vs 28
btm 9%
First military 17:53 vs 14:32
btm 29%
▲ Fast Feudal Age at 9:30 — faster than 88% of analysed players on MegaRandom
▲ Fast Castle Age at 14:17 — faster than 98% of analysed players on MegaRandom
▼ Low eAPM (12) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▲ Town centers almost never idle — 13s across the first 14:17
Lair B
Feudal Age 12:00 vs 11:14
btm 32%
Castle Age 16:42 vs 20:18
top 19%
Imperial Age — vs 37:21
btm 0%
eAPM 17 vs 28
btm 22%
First military 21:25 vs 14:32
btm 15%
▲ Fast Castle Age at 16:42 — faster than 81% of analysed players on MegaRandom
▼ Low eAPM (17) — busier hands win idle time back
▼ First military only at 21:25 (Monk) — later than 85% of analysed players on MegaRandom
▲ Town centers almost never idle — 8s across the first 16:42
oegel D
Feudal Age 13:28 vs 11:14
btm 13%
Castle Age — vs 20:18
btm 0%
Imperial Age — vs 37:21
btm 0%
eAPM 24 vs 28
btm 41%
First military 13:13 vs 14:32
top 41%
▼ Slow Feudal Age at 13:28 — slower than 87% of analysed players on MegaRandom
▼ Town centers idle 7:34 of the first 25:59 — keep villagers queued
Kommissar Oberst Maugh D
Feudal Age 14:44 vs 11:14
btm 6%
Castle Age — vs 20:18
btm 0%
Imperial Age — vs 37:21
btm 0%
eAPM 17 vs 28
btm 22%
First military 14:52 vs 14:32
btm 48%
▼ Slow Feudal Age at 14:44 — slower than 94% of analysed players on MegaRandom
▼ Low eAPM (17) — busier hands win idle time back
▼ Loom after the Feudal click (16:43) — usually safest before it
▼ Town centers idle 6:34 of the first 25:59 — keep villagers queued
High Neon B
Feudal Age 10:31 vs 11:14
top 32%
Castle Age 16:19 vs 20:18
top 16%
Imperial Age — vs 37:21
btm 0%
eAPM 17 vs 28
btm 22%
First military 16:30 vs 14:32
btm 37%
▲ Fast Castle Age at 16:19 — faster than 84% of analysed players on MegaRandom
▼ Low eAPM (17) — busier hands win idle time back
▼ Loom after the Feudal click (11:11) — usually safest before it
▲ Town centers almost never idle — 5s across the first 16:19
only1 A
Feudal Age 9:21 vs 11:14
top 9%
Castle Age 19:49 vs 20:18
top 46%
Imperial Age — vs 37:21
btm 0%
eAPM 28 vs 28
top 50%
First military 10:42 vs 14:32
top 16%
▲ Fast Feudal Age at 9:21 — faster than 91% of analysed players on MegaRandom
▼ Loom never researched — one lost villager costs more
▲ Early military at 10:42 (Scout Cavalry) — earlier than 84% of analysed players on MegaRandom
▲ Town centers almost never idle — 24s across the first 19:49
mj871231 C
Feudal Age 9:33 vs 11:14
top 12%
Castle Age 23:00 vs 20:18
btm 27%
Imperial Age — vs 37:21
btm 0%
eAPM 15 vs 28
btm 16%
First military 9:40 vs 14:32
top 7%
▲ Fast Feudal Age at 9:33 — faster than 88% of analysed players on MegaRandom
▼ Low eAPM (15) — busier hands win idle time back
▲ Early military at 9:40 (Militia) — earlier than 93% of analysed players on MegaRandom
Smash B
Feudal Age 10:59 vs 11:14
top 43%
Castle Age 16:41 vs 20:18
top 19%
Imperial Age — vs 37:21
btm 0%
eAPM 21 vs 28
btm 31%
First military 11:10 vs 14:32
top 21%
▲ Fast Castle Age at 16:41 — faster than 81% of analysed players on MegaRandom
▲ Town centers almost never idle — 7s across the first 16:41
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