Four Lakes
510066671Analyzed1v1 RM
·
1d ago on Sep 29, 2026·
72m 17s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
SaitMurathan
274 units ordered
Elite Skirmisher155
Light Cavalry40
Battle Elephant29
Cavalier18
Ballista Elephant10
Knight8
Trebuchet7
Skirmisher4
Spearman3
First military 15:57 — Spearman
King_Rodriguez
282 units ordered
Arbalester84
Light Cavalry57
Halberdier54
Archer14
Crossbowman14
Pikeman13
Spearman12
Monk9
Trebuchet9
Onager8
Mangonel4
Scout Cavalry3
Longbowman1
First military 12:39 — Scout Cavalry
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
SaitMurathan’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+30
Camel Rider
+9
Scorpion
+7
King_Rodriguez’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3