AoeStats
← King_Rodriguez

Four Lakes

510066671Analyzed
1v1 RM · 2d ago on Sep 29, 2026· 72m 17s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Britons · Germany
606
+19
🇹🇷 Khmer · Türkiye
675
-19

Win probability

King_Rodriguez's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 54,990 analysed 1v1 players on Four Lakes.
SaitMurathan C
Feudal Age 11:13 vs 10:51
btm 39%
Castle Age 17:02 vs 20:09
top 16%
Imperial Age 44:23 vs 36:23
btm 9%
eAPM 19 vs 32
btm 19%
First military 15:35 vs 12:45
btm 28%
▲ Fast Castle Age at 17:02 — faster than 84% of analysed players on Four Lakes
▼ Slow Imperial Age at 44:23 — slower than 91% of analysed players on Four Lakes
▼ Low eAPM (19) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
King_Rodriguez D
Feudal Age 11:14 vs 10:51
btm 38%
Castle Age 27:42 vs 20:09
btm 4%
Imperial Age 44:05 vs 36:23
btm 10%
eAPM 17 vs 32
btm 14%
First military 12:09 vs 12:45
top 43%
▼ Slow Castle Age at 27:42 — slower than 96% of analysed players on Four Lakes
▼ Slow Imperial Age at 44:05 — slower than 90% of analysed players on Four Lakes
▼ Low eAPM (17) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ Town centers idle 5:22 of the first 27:42 — keep villagers queued
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