AoeStats
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Black Forest

510129650Analyzed
4v4 RM · 1d ago on Sep 29, 2026· 63m 13s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Vikings · Argentina
656
+13
🇹🇷 Maya · Türkiye
651
+14
🇦🇺 Ethiopians · Australia
649
+14
🇹🇷 Franks · Türkiye
622
+15
🇧🇷 Hindustanis · Brazil
734
-19
🇮🇳 Persians · India
570
-13
🇮🇳 Burgundians · India
545
-12
🇬🇧 Saxons · United Kingdom
542
-12
Player eAPM Actions Feudal Castle Imperial Opening
25 1,611 16:30 22:42 31:34 ⛏ Fast Castle
20 1,277 13:13 21:17 33:07 ⛏ Fast Castle
17 1,105 13:36 24:03 37:40 ⛏ Fish Boom FC
15 964 16:54 21:24 38:19 ⛏ Fast Castle
15 920 21:13 26:42 36:45 ⛏ Fish Boom FC
11 706 10:49 18:21 29:28 ⛏ Fast Castle
9 597 17:17 23:17 31:29 ⛏ Fish Boom FC
8 507 12:21 19:18 35:07 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,750 45,482 29,225 1,580 101,037 131,416
22,030 31,818 28,205 2,440 84,493 92,859
39,210 18,415 21,970 1,400 80,995 84,098
26,295 17,596 26,330 2,340 72,561 94,538
27,810 15,765 20,540 955 65,070 79,253
4
23,135 19,309 18,685 3,370 64,499 97,532
16,040 14,149 12,095 3,785 46,069 58,822
13,760 18,275 11,100 1,500 44,635 58,143
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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