African Clearing
505506569Analyzed4v4 RM
·
22d ago on Sep 9, 2026·
4m 17s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 238,108 analysed team-game players on African Clearing.
JAGR | GoodByeWorld
S
Feudal Age
—
vs 13:36
btm 0%
Castle Age
—
vs 20:31
btm 0%
Imperial Age
—
vs 40:26
btm 0%
eAPM
42
vs 30
top 22%
▲
High eAPM (42) — top quarter of analysed players
Sir Monkey
C
Feudal Age
—
vs 13:36
btm 0%
Castle Age
—
vs 20:31
btm 0%
Imperial Age
—
vs 40:26
btm 0%
eAPM
26
vs 30
btm 37%
▼
Town centers idle 6:08 of the first 4:17 — keep villagers queued
Nanox
D
Feudal Age
—
vs 13:36
btm 0%
Castle Age
—
vs 20:31
btm 0%
Imperial Age
—
vs 40:26
btm 0%
eAPM
20
vs 30
btm 20%
▼
Low eAPM (20) — busier hands win idle time back
▼
Town centers idle 5:25 of the first 4:17 — keep villagers queued
MXTS | RazMM
D
Feudal Age
—
vs 13:36
btm 0%
Castle Age
—
vs 20:31
btm 0%
Imperial Age
—
vs 40:26
btm 0%
eAPM
23
vs 30
btm 28%
▼
Town centers idle 5:02 of the first 4:17 — keep villagers queued
le Nain Becile
D
Feudal Age
—
vs 13:36
btm 0%
Castle Age
—
vs 20:31
btm 0%
Imperial Age
—
vs 40:26
btm 0%
eAPM
14
vs 30
btm 8%
▼
Low eAPM (14) — busier hands win idle time back
▼
Town centers idle 5:18 of the first 4:17 — keep villagers queued
a.l.a.n.t
C
Feudal Age
—
vs 13:36
btm 0%
Castle Age
—
vs 20:31
btm 0%
Imperial Age
—
vs 40:26
btm 0%
eAPM
26
vs 30
btm 37%
▼
Town centers idle 4:37 of the first 4:17 — keep villagers queued
The REAL Pepsiman
S
Feudal Age
—
vs 13:36
btm 0%
Castle Age
—
vs 20:31
btm 0%
Imperial Age
—
vs 40:26
btm 0%
eAPM
46
vs 30
top 14%
▲
High eAPM (46) — top quarter of analysed players
▼
Town centers idle 4:44 of the first 4:17 — keep villagers queued
Vishu
D
Feudal Age
—
vs 13:36
btm 0%
Castle Age
—
vs 20:31
btm 0%
Imperial Age
—
vs 40:26
btm 0%
eAPM
21
vs 30
btm 22%
▼
Low eAPM (21) — busier hands win idle time back
▼
Town centers idle 5:19 of the first 4:17 — keep villagers queued