Arabian Desert
510192976Analyzed1v1 RM
·
2d ago on Sep 29, 2026·
47m 6s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
FallingELO's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 49,318 analysed 1v1 players on Arabian Desert.
FallingELO
D
Feudal Age
10:34
vs 9:43
btm 27%
Castle Age
27:03
vs 22:16
btm 8%
Imperial Age
—
vs 39:55
btm 0%
eAPM
31
vs 43
btm 30%
First military
15:50
vs 10:13
btm 12%
▼
Slow Castle Age at 27:03 — slower than 92% of analysed players on Arabian Desert
▼
First military only at 15:50 (Scout Cavalry) — later than 88% of analysed players on Arabian Desert
▲
Town centers almost never idle — 1s across the first 27:03
StampedVoice276
D
Feudal Age
12:45
vs 9:43
btm 5%
Castle Age
25:56
vs 22:16
btm 13%
Imperial Age
46:55
vs 39:55
btm 11%
eAPM
27
vs 43
btm 23%
First military
12:17
vs 10:13
btm 24%
▼
Slow Feudal Age at 12:45 — slower than 95% of analysed players on Arabian Desert
▼
Slow Castle Age at 25:56 — slower than 87% of analysed players on Arabian Desert
▼
Slow Imperial Age at 46:55 — slower than 89% of analysed players on Arabian Desert
▼
Low eAPM (27) — busier hands win idle time back
▼
Loom after the Feudal click (11:08) — usually safest before it
▲
Town centers almost never idle — 8s across the first 25:56