African Clearing
506067006Analyzed4v4 RM
·
20d ago on Sep 12, 2026·
39m 5s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 242,380 analysed team-game players on African Clearing.
hatke104
A
Feudal Age
12:08
vs 13:36
top 12%
Castle Age
25:02
vs 20:31
btm 20%
Imperial Age
—
vs 40:27
btm 0%
eAPM
54
vs 30
top 6%
First military
13:25
vs 17:06
top 18%
▲
Fast Feudal Age at 12:08 — faster than 88% of analysed players on African Clearing
▼
Slow Castle Age at 25:02 — slower than 80% of analysed players on African Clearing
▲
High eAPM (54) — top quarter of analysed players
▲
Early military at 13:25 (Scout Cavalry) — earlier than 82% of analysed players on African Clearing
▼
Town centers idle 17:30 of the first 25:02 — keep villagers queued
Haosbot
B
Feudal Age
12:35
vs 13:36
top 21%
Castle Age
24:35
vs 20:31
btm 22%
Imperial Age
—
vs 40:27
btm 0%
eAPM
30
vs 30
top 50%
First military
37:20
vs 17:06
btm 1%
▲
Fast Feudal Age at 12:35 — faster than 79% of analysed players on African Clearing
▼
Slow Castle Age at 24:35 — slower than 78% of analysed players on African Clearing
▼
First military only at 37:20 (Rocket Cart) — later than 99% of analysed players on African Clearing
▼
Town centers idle 21:10 of the first 24:35 — keep villagers queued
只会种田
A
Feudal Age
13:13
vs 13:36
top 39%
Castle Age
17:39
vs 20:31
top 15%
Imperial Age
—
vs 40:27
btm 0%
eAPM
35
vs 30
top 38%
First military
18:37
vs 17:06
btm 38%
▲
Fast Castle Age at 17:39 — faster than 85% of analysed players on African Clearing
▼
Town centers idle 15:36 of the first 17:39 — keep villagers queued
[GDL] ColimoteStudioS
S
Feudal Age
13:08
vs 13:36
top 36%
Castle Age
17:46
vs 20:31
top 17%
Imperial Age
—
vs 40:27
btm 0%
eAPM
56
vs 30
top 5%
First military
19:27
vs 17:06
btm 31%
▲
Fast Castle Age at 17:46 — faster than 83% of analysed players on African Clearing
▲
High eAPM (56) — top quarter of analysed players
▼
Town centers idle 19:28 of the first 17:46 — keep villagers queued
optimal_brain_damage
A
Feudal Age
10:18
vs 13:36
top 0%
Castle Age
22:23
vs 20:31
btm 36%
Imperial Age
—
vs 40:27
btm 0%
eAPM
44
vs 30
top 17%
First military
11:22
vs 17:06
top 3%
▲
Fast Feudal Age at 10:18 — faster than 100% of analysed players on African Clearing
▲
High eAPM (44) — top quarter of analysed players
▼
Loom after the Feudal click (10:20) — usually safest before it
▲
Early military at 11:22 (Scout Cavalry) — earlier than 97% of analysed players on African Clearing
▼
Town centers idle 14:15 of the first 22:23 — keep villagers queued
blu tack
C
Feudal Age
14:32
vs 13:36
btm 27%
Castle Age
—
vs 20:31
btm 0%
Imperial Age
—
vs 40:27
btm 0%
eAPM
25
vs 30
btm 34%
First military
15:49
vs 17:06
top 41%
▼
Town centers idle 35:55 of the first 30:00 — keep villagers queued
unknow
B
Feudal Age
15:02
vs 13:36
btm 19%
Castle Age
18:58
vs 20:31
top 35%
Imperial Age
—
vs 40:27
btm 0%
eAPM
43
vs 30
top 19%
First military
21:20
vs 17:06
btm 19%
▼
Slow Feudal Age at 15:02 — slower than 81% of analysed players on African Clearing
▲
High eAPM (43) — top quarter of analysed players
▼
Town centers idle 18:51 of the first 18:58 — keep villagers queued
DGHIR | Garezo
A
Feudal Age
12:26
vs 13:36
top 18%
Castle Age
24:50
vs 20:31
btm 21%
Imperial Age
—
vs 40:27
btm 0%
eAPM
51
vs 30
top 9%
First military
13:13
vs 17:06
top 16%
▲
Fast Feudal Age at 12:26 — faster than 82% of analysed players on African Clearing
▼
Slow Castle Age at 24:50 — slower than 79% of analysed players on African Clearing
▲
High eAPM (51) — top quarter of analysed players
▼
Loom after the Feudal click (23:04) — usually safest before it
▲
Early military at 13:13 (Archer) — earlier than 84% of analysed players on African Clearing
▼
Town centers idle 24:45 of the first 24:49 — keep villagers queued