AoeStats
← 随之任之

Arena

511019642Analyzed
4v4 RM · 5h ago on Oct 3, 2026· 72m 41s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇻🇳 Poles · Vietnam
1526
+13
🇩🇪 Khmer · Germany
1523
+13
🇦🇷 Burgundians · Argentina
1455
+16
🇨🇳 Romans · China
1385
+20
🇨🇳 Burgundians · China
1491
-17
🇨🇳 Varangians · China
1456
-15
🇨🇳 Goths · China
1453
-15
🇯🇵 Mongols · Japan
1443
-15
Player eAPM Actions Feudal Castle Imperial Opening
97 7,024 10:24 15:05 35:04 ⛏ Fast Castle
58 4,215 11:21 14:50 27:41 ⚔ FC into Scouts
57 4,131 9:53 14:25 31:14 ⛏ Fast Castle
52 3,790 10:52 14:48 29:28 ⛏ Fast Castle
51 3,682 10:29 18:02 36:09 ⛏ Fast Castle
44 3,193 8:34 22:43 36:05 ⚔ Towers FC
40 2,892 10:53 14:21 28:31 ⛏ Fast Castle
34 2,463 9:54 12:46 26:37 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
55,890 63,685 45,435 4,430 169,440 186,992
63,990 58,060 41,100 1,950 165,100 193,437
86,975 32,770 33,460 5,135 158,340 170,459
82,480 46,965 25,200 3,650 158,295 179,270
83,305 34,275 35,715 3,105 156,400 179,198
46,780 45,500 22,455 5,165 119,900 135,795
53,600 35,655 24,185 4,060 117,500 133,862
41,570 48,860 21,170 2,380 113,980 133,413
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.