AoeStats
← [GDL] Maldito Pantoja

Arena

510032175Analyzed
4v4 RM · 2d ago on Sep 29, 2026· 38m 44s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
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1439
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1279
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🇲🇽 Teutons · Mexico
1241
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🇲🇽 Persians · Mexico
1189
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🇨🇳 Britons · China
1270
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🇺🇸 Turks · United States
1259
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🇺🇸 Vietnamese · United States
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🇵🇪 Varangians · Peru
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Player eAPM Actions Feudal Castle Imperial Opening
53 2,048 11:48 15:56 32:49 ⛏ Fast Castle
44 1,714 8:11 26:01 — ⚔ Towers into Archers
40 1,538 10:53 14:44 29:44 ⛏ Fast Castle
34 1,334 12:24 16:17 20:15 ◆ FC into Fast Imp
32 1,240 10:29 14:04 28:59 ⛏ Fast Castle
27 1,060 9:24 24:03 29:07 ⚔ Towers FC into Fast Imp
24 928 9:40 15:19 — ⛏ Fast Castle
18 684 10:25 19:55 37:38 ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
20,955 12,100 11,020 2,450 46,525 56,978
19,295 10,755 10,770 200 41,020 42,873
20,425 8,880 9,585 1,500 40,390 43,264
9,990 9,419 1,575 2,025 23,009 25,187
8,535 9,478 3,035 1,835 22,883 27,480
8,160 6,885 5,675 335 21,055 24,439
8,735 5,410 3,365 1,440 18,950 19,307
5,925 5,690 895 1,090 13,600 16,823
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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