MegaRandom
509140935Analyzed2v2 RM
·
6d ago on Sep 25, 2026·
11m 40s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 149,466 analysed team-game players on MegaRandom.
DRev2000
C
Feudal Age
—
vs 11:14
btm 0%
Castle Age
—
vs 20:18
btm 0%
Imperial Age
—
vs 37:21
btm 0%
eAPM
22
vs 28
btm 34%
▲
Town centers almost never idle — 7s across the first 11:40
LordMoriarty
C
Feudal Age
10:37
vs 11:14
top 34%
Castle Age
—
vs 20:18
btm 0%
Imperial Age
—
vs 37:21
btm 0%
eAPM
16
vs 28
btm 19%
▼
Low eAPM (16) — busier hands win idle time back
▲
Town centers almost never idle — 9s across the first 11:40
好歌剧
D
Feudal Age
—
vs 11:14
btm 0%
Castle Age
—
vs 20:18
btm 0%
Imperial Age
—
vs 37:21
btm 0%
eAPM
0
vs 28
btm 0%
▼
Low eAPM (0) — busier hands win idle time back
nO
D
Feudal Age
—
vs 11:14
btm 0%
Castle Age
—
vs 20:18
btm 0%
Imperial Age
—
vs 37:21
btm 0%
eAPM
5
vs 28
btm 2%
▼
Low eAPM (5) — busier hands win idle time back
▼
Town centers idle 7:55 of the first 11:40 — keep villagers queued