Nomad
509131856Analyzed2v2 RM
·
5d ago on Sep 25, 2026·
40m 19s·
4 players
Game mode
Random Map
Map size
176×176
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Muckel4488
26 units ordered
Obuch16
Knight10
First military 28:03 — Knight
nO
39 units ordered
Pikeman21
Knight17
Throwing Axeman1
First military 30:48 — Knight
HEBERT27
26 units ordered
Scorpion7
Scout Cavalry6
Spearman4
Knight4
Demolition Raft3
Mangonel2
First military 23:13 — Demolition Raft
theilor.taiariol
165 units ordered
Chu Ko Nu76
Fire Lancer71
Militia10
Battering Ram6
Demolition Raft1
Monk1
First military 17:34 — Demolition Raft
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Muckel4488’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9
nO’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+10
Scorpion
+1
HEBERT27’s army
and what beats it
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
theilor.taiariol’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1