AoeStats
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African Clearing

510797047Analyzed
4v4 RM · 4h ago on Oct 2, 2026· 56m 7s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Huns · Argentina
1145
+14
🇱🇻 Koreans · Latvia
1134
+14
🇨🇳 Jurchens · China
1119
+15
🇪🇸 Saxons · Spain
1105
+15
🇮🇳 Magyars · India
1465
-28
🇮🇳 Byzantines · India
1045
-13
🇮🇳 Celts · India
985
-10
🇨🇦 Japanese · Canada
893
-7
Player eAPM Actions Feudal Castle Imperial Opening
50 2,821 13:01 17:24 42:01 ⛏ Fast Castle
34 1,885 14:54 19:03 41:25 ⛏ Fast Castle
31 1,742 17:54 21:34 55:25 ⚔ FC into Archers
28 1,544 15:59 20:51 51:08 ⚔ FC into Skirms
24 1,363 13:46 20:31 41:57 ⚔ Towers FC
24 1,349 14:37 20:20 44:26 ⛏ Fast Castle
19 1,046 12:47 18:30 53:09
13 752 16:48 21:52 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,260 17,510 25,655 4,050 69,475 81,942
32,820 11,990 14,330 3,590 62,730 67,624
17,200 20,300 17,525 1,610 56,635 60,272
16,700 14,647 5,450 3,995 40,792 43,159
13,010 13,633 3,405 4,000 34,048 37,681
11,665 13,771 2,945 3,850 32,231 35,361
9,695 11,765 4,255 1,700 27,415 30,587
6,120 4,695 640 1,825 13,280 13,107
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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