Arena
508423553Analyzed2v2 RM
·
8d ago on Sep 22, 2026·
41m 45s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 526,368 analysed team-game players on Arena.
lucasend
C
Feudal Age
11:59
vs 10:55
btm 17%
Castle Age
15:58
vs 16:03
top 49%
Imperial Age
30:02
vs 32:17
top 29%
eAPM
20
vs 27
btm 28%
First military
18:47
vs 18:52
top 49%
▼
Slow Feudal Age at 11:59 — slower than 83% of analysed players on Arena
▲
Fast Imperial Age at 30:02 — faster than 71% of analysed players on Arena
▼
Loom after the Feudal click (20:26) — usually safest before it
▲
Town centers almost never idle — 9s across the first 15:58
jonatjepro
B
Feudal Age
10:50
vs 10:55
top 45%
Castle Age
14:54
vs 16:03
top 24%
Imperial Age
—
vs 32:17
btm 0%
eAPM
15
vs 27
btm 12%
First military
17:23
vs 18:52
top 37%
▲
Fast Castle Age at 14:54 — faster than 76% of analysed players on Arena
▼
Low eAPM (15) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 0s across the first 14:54
B O M B E R
C
Feudal Age
12:08
vs 10:55
btm 15%
Castle Age
16:25
vs 16:03
btm 44%
Imperial Age
—
vs 32:17
btm 0%
eAPM
37
vs 27
top 25%
First military
18:52
vs 18:52
top 50%
▼
Slow Feudal Age at 12:08 — slower than 85% of analysed players on Arena
▲
High eAPM (37) — top quarter of analysed players
▼
Loom after the Feudal click (15:29) — usually safest before it
▲
Town centers almost never idle — 2s across the first 16:25
scjeff42
C
Feudal Age
12:01
vs 10:55
btm 16%
Castle Age
16:16
vs 16:03
btm 46%
Imperial Age
31:37
vs 32:17
top 44%
eAPM
22
vs 27
btm 34%
First military
17:23
vs 18:52
top 37%
▼
Slow Feudal Age at 12:01 — slower than 84% of analysed players on Arena
▼
Loom after the Feudal click (11:46) — usually safest before it
▲
Town centers almost never idle — 1s across the first 16:16