AoeStats
← hrx.com

Arena

510539474Analyzed
4v4 RM · 2d ago on Oct 1, 2026· 57m 13s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇺 Franks · Russia
989
+14
🇺🇸 Bulgarians · United States
988
+14
🇹🇼 Wu · Taiwan
986
+14
🇩🇪 Huns · Germany
970
+15
🇹🇼 Franks · Taiwan
1015
-16
🇨🇳 Mongols · China
979
-16
🇹🇼 Danes · Taiwan
934
-14
🇨🇳 Ethiopians · China
867
-11
Player eAPM Actions Feudal Castle Imperial Opening
64 3,642 10:10 13:48 30:29 ⛏ Fast Castle
59 3,385 11:07 16:34 33:32 ⛏ Fast Castle
44 2,517 11:16 15:28 28:57 ⛏ Fast Castle
28 1,590 11:51 15:58 30:13 ⛏ Fast Castle
25 1,448 12:04 16:51 33:30 ⛏ Fast Castle
24 1,346 11:04 14:50 29:00 ⛏ Fast Castle
20 1,142 10:13 18:03 31:10 ⛏ Fast Castle
20 1,139 12:08 16:16 39:28 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
43,960 23,655 16,135 2,850 86,600 98,766
33,690 24,685 21,310 2,410 82,095 98,393
30,835 23,025 24,395 2,250 80,505 102,356
21,100 29,900 25,160 2,575 78,735 93,467
25,550 25,620 21,740 3,210 76,120 80,382
34,890 14,921 17,305 2,860 69,976 87,831
20,110 15,795 6,205 1,550 43,660 46,323
15,575 13,135 7,085 1,540 37,335 42,243
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.