Fortress
508866013Analyzed2v2 RM
·
6d ago on Sep 24, 2026·
10m 44s·
4 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 72,670 analysed team-game players on Fortress.
Dr_Known
A
Feudal Age
7:34
vs 7:49
top 38%
Castle Age
—
vs 12:34
btm 0%
Imperial Age
—
vs 28:24
btm 0%
eAPM
36
vs 25
top 22%
▲
High eAPM (36) — top quarter of analysed players
▼
Loom after the Feudal click (10:37) — usually safest before it
▲
Town centers almost never idle — 2s across the first 10:44
HighLanderGhost
C
Feudal Age
8:03
vs 7:49
btm 39%
Castle Age
—
vs 12:34
btm 0%
Imperial Age
—
vs 28:24
btm 0%
eAPM
17
vs 25
btm 22%
▼
Low eAPM (17) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 2s across the first 10:44
Hyderabad (Ind)
C
Feudal Age
7:41
vs 7:49
top 44%
Castle Age
—
vs 12:34
btm 0%
Imperial Age
—
vs 28:24
btm 0%
eAPM
12
vs 25
btm 9%
▼
Low eAPM (12) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 16s across the first 10:44
KG.专业开脑壳
A
Feudal Age
6:33
vs 7:49
top 5%
Castle Age
—
vs 12:34
btm 0%
Imperial Age
—
vs 28:24
btm 0%
eAPM
18
vs 25
btm 25%
▲
Fast Feudal Age at 6:33 — faster than 95% of analysed players on Fortress
▼
Low eAPM (18) — busier hands win idle time back
▲
Town centers almost never idle — 2s across the first 10:44