Arabia
508360151Analyzed2v2 RM
·
10d ago on Sep 22, 2026·
40m 6s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 234,168 analysed team-game players on Arabia.
ZEKTARSTEK
C
Feudal Age
10:28
vs 10:18
btm 46%
Castle Age
22:45
vs 22:29
btm 46%
Imperial Age
—
vs 39:58
btm 0%
eAPM
27
vs 31
btm 41%
First military
13:21
vs 11:39
btm 35%
YIBI
D
Feudal Age
11:26
vs 10:18
btm 23%
Castle Age
27:38
vs 22:29
btm 8%
Imperial Age
—
vs 39:58
btm 0%
eAPM
28
vs 31
btm 42%
First military
11:45
vs 11:39
btm 49%
▼
Slow Feudal Age at 11:26 — slower than 77% of analysed players on Arabia
▼
Slow Castle Age at 27:38 — slower than 92% of analysed players on Arabia
▼
Town centers idle 7:48 of the first 27:38 — keep villagers queued
MARC05007
D
Feudal Age
11:45
vs 10:18
btm 18%
Castle Age
25:34
vs 22:29
btm 17%
Imperial Age
—
vs 39:58
btm 0%
eAPM
21
vs 31
btm 25%
First military
13:59
vs 11:39
btm 31%
▼
Slow Feudal Age at 11:45 — slower than 82% of analysed players on Arabia
▼
Slow Castle Age at 25:34 — slower than 83% of analysed players on Arabia
▼
Low eAPM (21) — busier hands win idle time back
▼
Town centers idle 4:54 of the first 25:34 — keep villagers queued
Penguins1891
A
Feudal Age
8:58
vs 10:18
top 9%
Castle Age
21:18
vs 22:29
top 35%
Imperial Age
—
vs 39:58
btm 0%
eAPM
28
vs 31
btm 42%
First military
10:03
vs 11:39
top 19%
▲
Fast Feudal Age at 8:58 — faster than 91% of analysed players on Arabia
▲
Early military at 10:03 (Scout Cavalry) — earlier than 81% of analysed players on Arabia
▲
Town centers almost never idle — 1s across the first 21:18