AoeStats
← 从不压堡之人

African Clearing

510291016Analyzed
4v4 RM · 21h ago on Sep 30, 2026· 44m 10s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Huns · China
1050
+15
🇨🇳 Bohemians · China
1026
+16
🇨🇳 Maya · China
974
+18
968
+17
🇩🇪 Mongols · Germany
1086
-20
🇦🇹 Huns · Austria
1061
-18
🇷🇺 Varangians · Russia
964
-14
🇨🇱 Maya · Chile
961
-14
Player eAPM Actions Feudal Castle Imperial Opening
46 2,025 13:54 17:24 35:26 ⛏ Fish Boom FC
42 1,865 12:31 24:06 32:40 ⚔ Archer Rush
38 1,699 11:49 16:01 40:24 ⛏ Fast Castle
33 1,477 12:57 16:44 36:09 ⛏ Fast Castle
30 1,327 14:04 18:26 36:43 ⛏ Fast Castle
28 1,217 14:32 18:58 38:16
22 989 16:29 21:43 39:48 ⛏ Fast Castle
20 873 11:42 16:47 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
16,850 16,490 9,200 5,095 47,635 51,100
18,270 15,680 9,195 3,085 46,230 58,765
12,150 12,678 9,305 1,125 35,258 36,411
12,610 13,362 4,435 1,835 32,242 49,207
10,840 10,165 6,155 1,350 28,510 34,212
11,120 8,800 3,815 1,735 25,470 27,100
8,745 8,410 4,835 1,735 23,725 24,919
4,650 4,150 2,185 1,750 12,735 13,665
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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